Creating the Orthogonal Views AutoCad Help

Now you are ready to create the orthogonal views. The next part will seem simple compared with the steps you had to take to set up the title block and viewport.
1. Click the Setup View tool on the Solids toolbar, or choose Draw >Solids :> Setup >View.
2. At the Ucs/Ortho/ Auxary /Section/<Exit>: prompt, type O.J.
3. At the Pick Side of Viewport to Project: prompt, place the cursor on the right side of the viewport so that a Midpoint Osnap marker appears, as shown in the top image of Figure 18.44.A rubber-banding l\ne appears.
4. At the View Center: prompt, click a point to the right of the viewport, at about half the width of the viewport. The right-side view of the bracket appears, as shown in the bottom image of Figure 18.44.Click again to adjust the horizontal position of the right-side view.
5. Once you’re satisfied with the location of the view, press .J. You don’t have to be too precise at this point because you will be able to adjust the view’s location later.
6. At the Clip First Corner: prompt, click a location below and to the left of the right-side view, as shown in the continued image.
7. At the C1i p Other Corner: prompt, click above and to the right of the view,as shown in the continued image.
8. At the View Name: prompt, enter rightside.. Notice  that the Ucs/Ortho/Auxiary /Section/<Exit>: prompt~appears again. This allows you to set up another view.

At this point, you can exit the Setup View tool by pressing .J, but you need another view. Continue with the following steps to create the top view.
9. Type O.J again.but this time, at the Pick side of Viewport to Project: prompt, click the top edge of the front-view viewport.
10. Follow steps 4 through 8 to create a top view. In step 4, click a point above the viewport instead of to the right.
11. Name this third viewport Top.
12. When you return to the Ucs/Or-tho/Auxi 1i ary /Section/<Exit>: prompt, press↵ to exit the command.

Each new view you create using the Setup View tool is scaled to match the original view from which it is derived. As you saw from step 3, the view that is generated depends on the side of the viewport you select. If you had picked’ the bottom of the viewport, a bottom view would be generated, which would look the same as the top view until you use the View >- Hide option to see it as a Hidden-Line view.

Creating an Isometric View

in this section. you will add an Isometric view to your Paper Space layout at a 1-to-1 scale. You can use the Setup View tool to accomplish this, but you’ll need to set up a UCS to which the Setup View tool can refer. The following explains how to set up such a UCS for an Isometric view.

1. Click the Model tab to go to Model Space.
2. Choose View >3D Views >SE Isometric to get an Isometric view of the model.
3. Choose Tools :> New UCS >View to set the UCS to be parallel to the current view plane. I
4. Choose Tools :> UCS :> Named ucse open the UCS Control dialog box.
5. Rename the current Unnamed ues to SEIsometric.
6. Choose View >Paper Space to return to the Paper Space view of your model.

Notice that even though you changed your view in Model Space, the Paper Space viewports maintain the views as you last left them.

Now you’re ready to create a viewport showing the same Isometrlc view you set up in Model Space.

1. Click the Setup View tool on the Solids toolbar.
2. At the Ues/Ortho/Auxi liary/Seetion/<Exit>: prompt, type U-I.
3. At the Named/World/? /<Current>: prompt, press -I to accept the current UCS.
4. At the Enter view seal e<1. 0000>: prompt, press -I to accept the scale ofl.
5. At the View eenter : prompt, click a point above and to the right of the original viewport. The Isometric view of the model appears, If you don’t like the view’s location, you can continue to click points until the view’s location is just where you want it.
6. Press .rwhen you are satisfied with the view’s location.
7. At the Clip First corner: prompt, window the Isometric view to define the viewportborder.
8. Name the view SEIsometric.
9. Press↵ to it the Setup View tool.

There were a lot of steps involved in creating these views. However, imagine the work involved if you had to create these views manually, and you’ll appreciate the power of these few simple tools.

Posted on November 9, 2015 in Mastering 3D Solids

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